3D Modeling Artist
About the Role
We're looking for a skilled 3D Modeling Artist to create production-ready models for characters, props, and environments. You'll apply advanced polygonal modeling techniques, create facial blendshapes, and collaborate closely with concept, animation, and technical art teams.
Main Responsibilities
- Model simple to complex props, characters, and environments to a high standard
- Create all types of blendshapes for complex facial expressions
- Manage UV layouts efficiently using UDIM workflows for texture painting
- Apply advanced knowledge of human and animal anatomy for accurate character modeling
- Collaborate with concept artists, animators, and tech artists throughout production
- Guide and review work of junior artists to maintain consistent standards
Qualifications Requirements
- 3-5 years of professional experience in 3D modeling (characters, props, environments)
- Proficiency in polygonal subdivision modeling and sculpting tools (ZBrush, Blender, Maya)
- Strong understanding of real-world proportions, scale, and anatomy
- Experience with UV mapping and UDIM workflows
- Bachelor's degree or equivalent in Art, Design, 3D Modeling, or related field
Nice to Have
- Experience creating hard-surface and organic models
- Familiarity with rigging requirements for character models
Interested? Apply now and join our creative team!
